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Monday, October 20, 2014

Tarp Maze

  • Tarp with a grid on it
    • Make the grid as big or small as your group will need it
  • Pen
  • Piece of paper
Place the tarp on a flat surface with the grid side facing up. Select one member of the group to be the guide. Draw a grid on the piece of paper the same as the one on the tarp. The guide then chooses a course through the maze using 8-15 steps, and draws the course on the piece of paper using numbers.

The rest of the team lines up on one side of the maze and tries to guess their way through the course without the map. As the first person steps into a square, the guide will tell them whether or not that square matches the #1 on the map. If they are wrong, the guide makes a buzzing sound, and they must go to the end of the line and let someone else try. If they guess correctly, they can keep moving until they make a mistake. The team must try to remember the pattern on the map to eventually make it through the maze.

*The guide can be the CTRS/leader of the activity or you can assign a group member to do this.

Time them secretly on the first try. After successfully completing the course, tell them their time and then have them try it again (with a different way through the maze), timing them again. Discuss the differences.

  • How many times did you make a mistake because you couldn’t see the map?
  • Do we live life by trial and error, or do we follow others advice/example?
  • Why was there such a difference between the two times? Discuss urgency.
  • Was this frustrating? How did you handle the frustration?
  • Did anyone step forward to be the leader? How did they lead? How would this have worked out if no one stepped up to be the leader?
  • Did everyone listen to each other? 
  • Could this have been solved if no one paid attention to their teammates going through? 

Monday, October 6, 2014

Freeze-Tag Toss

  • Soft item/ball
How to Play
Have a team of taggers and a team of people to be frozen (about a 1:5 ratio). The team that can be frozen will have a soft item/ball. The taggers try to freeze everyone. The only way to be unfrozen is to receive a high-5 from someone who is holding the soft item/ball (cannot throw it at the frozen person). The team that can be frozen can pass the soft item/ball to people who are not frozen. If the person holding the soft ball/item is frozen, s/he must drop the soft item/ball, and another player will have to pick it up. The taggers can never touch or hold the soft item/ball. The round is complete when everyone is frozen except the taggers. Then select new taggers and start over until you run out of time!

Lessons Learned
Communication - How did you know who to pass the soft item/ball to?
Instant Gratification - Did you always get the soft item/ball when you wanted it?
Problem Solving - Did y'all have a strategy of who to throw the soft item/ball to? (ex. pass it to a person closest to a frozen player) Did your strategy always work out? How did you adapt it?
Sharing - Did anyone refuse to pass the item/ball?

How would you use this activity? Do you know other tag variations?

Other Variations on Playing Tag
Triangle Tag
Animal Tag
Spot Tag 
Coping Skills Freeze Tag

Photo Credit:,d.aWw&psig=AFQjCNH1uYIbzguxRbn9d5ydLMCqpccTPQ&ust=1412651446497669